Hardcore Raid Mode Mechanics
Realism in Fairy-tale setting
Last updated
Realism in Fairy-tale setting
Last updated
The accuracy of shooting depends on the endurance scale. If the player is exhausted after a long sprint - the hands will shake.
In close combat, endurance plays a key role. A tired player can block fewer blows and strike with reduced speed and even drop the weapon if the blow fell into the block.
A hungry character receives a penalty to endurance, strike force and ability to heal wounds, and can also fall into a hungry faint.
With dehydration, visual and sound hallucinations occur. Penalties are also imposed on combat characteristics.
When injured, a character may have bleeding of various types that can lead to death.
There is also the possibility of breaking the bones of limbs, which leads to their being put out of action. For example, if a character breaks his leg, he cannot run, if his arm, he cannot shoot.
The methods of treatment are different for each type of injury.